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Effectiveness of a mobile app-based educational intervention to treat internet gaming disorder among Iranian adolescents: study protocol for a randomized controlled trial |
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| | Amir H. Pakpour, Sara Fazeli, Isa Mohammadi Zeidi, Zainab Alimoradi, Mattias Georgsson, Anders Brostrom, Marc N. Potenza | | | Trials. 2022; 23(1) | | | [Pubmed] [Google Scholar] [DOI] | | 2 |
The Association between Video Game Type and Aggressive Behaviors in Saudi Youth: A Pilot Study |
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| | Majid A. Aleissa, Shuliweeh Alenezi, Hassan N. Saleheen, Sumayyah R. Bin Talib, Altaf H. Khan, Shatha A. Altassan, Ahmed S. Alyahya | | | Behavioral Sciences. 2022; 12(8): 289 | | | [Pubmed] [Google Scholar] [DOI] | | 3 |
Association between psychological distress and elevated use of electronic devices among U.S. adolescents: Results from the youth risk behavior surveillance 2009-2017 |
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| | Claudia Wang,Kaigang Li,Minki Kim,Shieun Lee,Dong-Chul Seo | | | Addictive Behaviors. 2019; 90: 112 | | | [Pubmed] [Google Scholar] [DOI] | | 4 |
Evaluating the Psychometric Properties of the 7-Item Persian Game Addiction Scale for Iranian Adolescents |
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| | Chung-Ying Lin,Vida Imani,Anders Broström,Kristofer Årestedt,Amir H. Pakpour,Mark D. Griffiths | | | Frontiers in Psychology. 2019; 10 | | | [Pubmed] [Google Scholar] [DOI] | |
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